Features
- Feature: A zone Light
- Scenario Outline: The Light react to multiple events
- Scenario Outline: The Light react to multiple events from an alarmed initial state (changed order in events)
- Scenario Outline: The Light react to forced on/off events
- Scenario Outline: The Light react does not react to forced on/off events from an alarmed state
- Scenario Outline: The Light react to forced on/off events (from a forced on state)
- Scenario Outline: The Light react to forced on/off events from an alarmed state (and a forced off state)
- Scenario Outline: The Light react to forced on/off events (from a forced off state)
- Scenario Outline: The Light does not react to forced on/off events from an alarmed state (and a forced off state).
- Scenario Outline: The Light could be automatically un-forced from a forced on state by alarm.armed.Event.On and sun.brightness.Event.Bright events and not by other events
- Scenario Outline: The Light shows its on state
- Scenario Outline: The Light shows its alarmed state
- Feature: A presence Light
- Scenario Outline: The Light does not react to alarm presence events from an unforced state
- Scenario Outline: The Light react to forced on events
- Scenario Outline: The Light react to forced on/off events from a forced on state
- Scenario Outline: The Light react to alarm presence events from a forced on state
- Scenario Outline: The Light shows its is_on property
- Feature: A indoor dimmerable Light
- Scenario Outline: The Light react to courtesy and sun brightness events
- Scenario Outline: The Light react to forced events
- Scenario Outline: The Light react to forced events from a forced on state
- Scenario Outline: The Light react to forced events from a forced circadian rhythm state
- Scenario Outline: The Light react to forced events from a forced lux balance state
- Scenario Outline: The Light react to forced events from a forced show state
- Scenario Outline: The Light could be automatically un-forced from a forced state by event.presence.Off event and not by sun.brightness events
- Scenario Outline: The Light shows its state: on
- Scenario Outline: The Light shows its state: brightness
- Scenario Outline: The Light shows its state: is_circadian_rhythm
- Scenario Outline: The Light shows its state: is_lux_balancing
- Scenario Outline: The Light shows its state: is_showing
- Feature: A indoor hue Light
- Scenario Outline: The Light react to courtesy and sun brightness events
- Scenario Outline: The Light react to forced events
- Scenario Outline: The Light react to forced events from a forced on state
- Scenario Outline: The Light react to forced events from a forced circadian rhythm state
- Scenario Outline: The Light react to forced events from a forced lux balance state
- Scenario Outline: The Light react to forced events from a forced show state
- Scenario Outline: The Light could be automatically un-forced from a forced state by event.presence.Off event and not by sun.brightness events
- Scenario Outline: The Light shows its state: on
- Scenario Outline: The Light shows its state: brightness
- Scenario Outline: The Light shows its state: hue
- Scenario Outline: The Light shows its state: saturation
- Scenario Outline: The Light shows its state: temperature
- Scenario Outline: The Light shows its state: is_circadian_rhythm
- Scenario Outline: The Light shows its state: is_lux_balancing
- Scenario Outline: The Light shows its state: is_showing
- Feature: An indoor blackout Curtain.
- Scenario Outline: The Curtain react to sun twilight and user sleepiness events.
- Scenario Outline: The Curtain react to forced opened/closed events
- Scenario Outline: The Curtain react to forced opened/closed events from a forced opened state
- Scenario Outline: The Curtain react to forced opened/closed events from a forced closed state
- Scenario Outline: The Curtain shows its state
- Feature: An outdoor Curtain.
- Scenario Outline: The Curtain react to wind, sun brightness, sun twilight and sun hit events
- Scenario Outline: The Curtain react to forced opened/closed events
- Scenario Outline: The Curtain react to forced opened/closed events from a forced opened state
- Scenario Outline: The Curtain react to forced opened/closed events from a forced closed state
- Scenario Outline: The Curtain shows its state
- Feature: An outdoor Curtain (in a bedroom).
- Scenario Outline: The Curtain react to wind, sun brightness, sun twilight, sun hit events and user sleepiness.
- Scenario Outline: The Curtain react to forced opened/closed events
- Scenario Outline: The Curtain react to forced opened/closed events from a forced opened state
- Scenario Outline: The Curtain react to forced opened/closed events from a forced closed state
- Scenario Outline: The Curtain shows its state
- Feature: A Energy Guard Socket
- Scenario Outline: The Socket react to power and enable events
- Scenario Outline: The Socket react to forced on/off events
- Scenario Outline: The Socket react to forced on/off events from a forced on state
- Scenario Outline: The Socket react to forced on/off events from a forced off state
- Scenario Outline: The Socket could be automatically un-forced from a forced off state by enable events and not by power.consumption events
- Scenario Outline: The Socket could be automatically un-forced from a forced on state by enable events and not by power.consumption events
- Scenario Outline: The Socket shows its is_on property
- Scenario Outline: The Socket shows its is_detachable property
- Feature: A Presence Socket appliance
- Scenario Outline: The Socket does not react to alarm presence events from an unforced state
- Scenario Outline: The Socket react to forced on events
- Scenario Outline: The Socket react to forced on/off events from a forced on state
- Scenario Outline: The Socket react to alarm presence events from a forced on state
- Scenario Outline: The Socket shows its is_on property
- Feature: A Presence Christmas Socket
- Scenario Outline: The Socket react to alarm presence, sun phase and holiday events (internal alarm presence state is Off)
- Scenario Outline: The Socket react to alarm presence, sun phase and holiday events (internal alarm presence state is On)
- Scenario Outline: The Socket react to forced on/off events
- Scenario Outline: The Socket react to forced on/off events from a forced on state
- Scenario Outline: The Socket react to forced on/off events from a forced off state
- Scenario Outline: The Socket could be automatically un-forced from a forced off state by multiple events
- Scenario Outline: The Socket could be automatically un-forced from a forced on state by multiple events
- Scenario Outline: The Socket shows its is_on property
- Feature: A sound player appliance
- Scenario Outline: The Sound Player react to not forced events from a not forced state
- Scenario Outline: The Sound Player react to forced events from a not forced state
- Scenario Outline: The Sound Player react to not forced events from a On forced state, and will be reset by a
- Scenario Outline: The Sound Player react to forced events from a On forced state
- Scenario Outline: The Sound Player react to not forced events from a circadian rhythm forced state, and will be reset by a
- Scenario Outline: The Sound Player react to forced events from a Circadian Rhythm forced state
- Scenario Outline: The Sound Player react to not forced events from an off forced state, and will be reset by a
- Scenario Outline: The Sound Player react to forced events from a Circadian Rhythm forced state
- Scenario Outline: The Sound Player shows its property: is_on
- Scenario Outline: The Sound Player shows its property: is_circadian_rhythm
- Scenario Outline: The Sound Player shows its property: is_fading
- Scenario Outline: The Sound Player shows its property: volume
- Scenario Outline: The Sound Player shows its property: playlist